Last week’s mobile media (subscription only) made
interesting reading. What really caught my eye was the reported slowdown of
growth in the South Korean mobile games market – traditionally a poster child
for the whole industry, due to its innovation and high revenues. As with Japan and console gaming, Korea
is seen in the mobile world to be the market that acts as a global trendsetter.
The article suggests that the Korean market may even have
shrunk by up to 40% over the past year – a huge decline in a country that has a
special affinity for gaming. So why the change?
Continue reading "Will mobile TV kill the mobile games industry?" »
YoSpace’s website proclaims that it’s “where reality TV
meets mobile” and in terms of publicity if perhaps not revenues, it’s flagship
product SeeMeTV has been an outstanding success. But is the rise of User
Generated Content really the democratisation of mobile, or just a new Napster?
Continue reading "Exactly who owns that MMS you just made?" »